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Author:
Version:
9.3
Date:
11-21-2009 10:00 AM
Size:
1.79 MB
Downloads:
1,236
Favorites:
23
MD5:
Pictures
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oUF elements
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idle
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slightly outdated raidshot
Click to enlarge
mem usage
Mightily UI   Updated less than 3 days ago!
Backup your WTF, Interface, Fonts folders before installing this pack.
Made for 1280*1024
Now with pet frame


The UI is made for my shadowpriest, therefore it isn't that good for healing classes.

Based on oUF_Lyn, and is basically still oUF_Lyn, just with some small features I felt it needed.

Helpful slash commands when setting up:
/rl - reloadui
/en <addon> - enable <addon>
/dis <addon> - disable <addon>

Installation:
1. Unzip to your World of Warcraft directory
2. Go to WTF/Account
3. Rename "ACCOUNTNAME" to your account name, it's still your old accountname if you got a b.net account.
4. Enter your now renamed directory
5. Rename "Server Name" to the realm you're playing on
6. Enter your now renamed directory
7. Rename "CharName" to the name of your character
8. Finished - "Load out of date addons" And now you might have to fiddle a bit with oPanel
9. Unlock your chatwindows
10. /rl
11. If your chat now is on the panel you managed
12. Try again if it didn't work.

Addonlist:
aMinimap - minimap
caelNameplates - nameplates
DXE - bossmod
Fatality - what was killing blow?
gdFont - damage font
ilolThreat - merged iThreat and lolThreat
LynStats - clock/fps/mem
NugRunning - dot/hot/cd timer
oChat - simple chat mod
OmniCC - cooldowns
oPanel - the bottom panel, doubleclick it to see more text
oUF - framework
oUF_CombatFeedback - plugin for damage/heals
oUF_Might - modified oUF_Lyn
rActionBarStyler - actionbars
rActionButtonStyler - style on icons
rBuff - buffs
rColors - colour!
sFilter - here used for checking if caster de-/buffs are on

Addons/Features not showing on screenshot:
Target/Focus castbar
M/D tags for Magic/Disease debuffs on raid/party
RaidIcons on everything
ReURL - makes url's clickable
mBindings - binds spells/macros directly to your keys
Movecrap - moves raidwarning and emoteframes
cargBags - bag framework
cargBags_ALZA - bag layout
oGlow - quality coloured borders on items
GreedBeacon - truncates greed/need rolls
tekErr - an improved error frame
teksLoot - group loot frame
Butsu - loot frame
aTooltip - tooltip
aSettings - autosell/repair, no error text, map styling, slash commands, smartmount, changed camera settings etc.
!Might - The panel up top, Lyn's creation, just stripped from his addon as I didn't want the rest.
iiLinks - removes brackets around [Item]
DamnZoneText - removes the huge zoning text

If you're not a shadowpriest I would assume the things you'd need to edit are:
NugRunning (if the spells aren't supported yet - see config.lua in /NugRunning/)
rActionBarStyler (that's if you want to see more than 5 icons on your actionbar, or if you want to see your petbar)
sFilter (if you're not a caster)

Haven't added rune support, but you can either add it to the oUF layout or use a standalone mod like atrRunes.

All credit to original authors:
lyn
anduinlothar
cargor
chiril
tekkub
alza
rothar
haste
caellian
shadowed
kollektiv
koruna
d87
mickelus
shantalya
lolzen
tuller

and possible authors I somehow managed to forget.
  Change Log - Mightily UI
ev.9.3
-----
Switched !Colour for rColors, teal shamans are back!
Added a "C" in topright corner of aMinimap when you got a pending calendar invite.
Removed rTimeToDie as it more than half the times showed wrong time.
Probably some more I can't remember


Rev.9.2
-----
Pet frame now classcoloured off the player's class, as in a dk gets his pet frame in dk colour etc.


Rev.9.1
-----
Also updated Nugrunning's spell config.


Rev.9
-----
After adding the pet frame, I realized it didn't make it very symmetric. In an attempt to get some symmetry back, I moved the pet and focus frames again. See the screenshot for new placement.


Rev.8
-----
Added pet frame, hunters/dks/warlocks rejoice!


Rev.7
-----
Moved WorldFrame one pixel up in oPanel \o/
Many colour changes:
powerbar colours, the previous values are commented out in /!Colour/core.lua
chatcolours changed, if you liked them before, don't overwrite chat-cache.txt.
spirit tag changed, looked too alike the magic debuff one


Rev.6.3
-----
Replaced an old aTooltip with the newest version, with hopes of removing an error!


Rev.6.2
-----
lolor != color :/ fixed typo in ilolthreat
_very_ minor cosmetic changes for rActionbuttonstyler textures.


Rev.6.1
-----
Thanks for raid icon feedback, moved and resized them to where and how they should be.
Also aligned the debuffs a bit better along with sFilter and the MTT's, dunno how I haven't seen it before :/


Rev.6
-----
Reverted the boss emote hide, made it more difficult to play than I thought.
Instead moved boss emote and raid warning frames so they don't overlap dxe bars with "Movecrap".
Moved the ouf focus frame to a place you can actually see it, shows how much I use it.
Added raid icons to mtt/raid, untested, if it doesn't work please say.
Removed MikScrollingBattleText, came to realize it's quite an addon just to show aura gains.
Removed LineEmUp, as I only used that for alignment issues, should be fine now !
Removed Uckfup, shouldn't need a failbot with Fatality
Cleaned up wtf saved variables a bit as there were some old addon's settings there which I don't even use anymore.


Rev.5
-----
Changed scale on DXE elements, hiding boss warnings, re-enable this if you want.
added rTimeToDie, just cos it's nice to see if it's doable with some people dead or not.
added ilolThreat, which is iThreat, with lolThreat's warning at 90% and 100% threat.


Rev.4
-----
Fixed Ebon Plague SpellID in sFilter.
Stripped !LynColor from all RAID_CLASS_COLOR to remove taint errors, named it !Colour.
  Optional Files - Mightily UI
Sorry, there are currently no optional files available.
  Archived Versions - Mightily UI
File Name
Version
Size
Author
Date
9.2
2MB
mightily
11-15-2009 08:25 AM
8
2MB
mightily
11-14-2009 05:00 PM
7
2MB
mightily
11-09-2009 01:27 PM
6.3
2MB
mightily
11-06-2009 09:52 AM
6.2
2MB
mightily
11-02-2009 01:18 PM
6.1
2MB
mightily
10-24-2009 02:32 PM
6
2MB
mightily
10-24-2009 06:53 AM
5
2MB
mightily
10-23-2009 04:18 PM
4
2MB
mightily
10-05-2009 04:45 AM
3
2MB
mightily
09-24-2009 12:59 PM
  Comments - Mightily UI
Post A Reply Comment Options
Old Yesterday, 09:58 AM  
mightily
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 15
Uploads: 3
Quote:
Originally posted by Dantax
Hey.. a friend of mine is using this UI too but he wants the calendar minimap icon to show when he gets an invite.. is this possible.. cant seem to figure it out in aMinimap??

And another thing.. cant seem to find where to make the pet bar, go into 2x6 instead of 1x12
Updated with the pending invite thing, works, and you middle mouse button click to show the actual calendar, but if there's any coder who thinks the snippet I wrote in there looks like crap, as I'm really not a programmer, feel free to help
(127-139 in aMinimap.lua)

2x6 on petbar I dunno tho, try asking roth at his rActionBarStyler page.

Last edited by mightily : 11-21-2009 at 10:15 AM.
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Old Yesterday, 07:19 AM  
Dantax
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Hey.. a friend of mine is using this UI too but he wants the calendar minimap icon to show when he gets an invite.. is this possible.. cant seem to figure it out in aMinimap??

And another thing.. cant seem to find where to make the pet bar, go into 2x6 instead of 1x12

Last edited by Dantax : 11-21-2009 at 07:32 AM.
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Old 11-17-2009, 05:05 AM  
Dantax
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
okay.. will try that..
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Old 11-17-2009, 12:24 AM  
mightily
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 15
Uploads: 3
Re: NugRunning

Quote:
Originally posted by Dantax
Hey.. is it possible to add cooldown on a trinket into NugRunning.. when i try to add it with AddCooldown( 64707, { name = "Scale of Fates" }) , nothing happends.. dunno if i have to use another command for items cooldown?
I have no idea, and can't test due to no "use:" trinkets, try asking the author to the addon on wowinterface. A quick search for that spellid shows no cooldown, so might have to use some other ID.
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Old 11-15-2009, 08:56 PM  
Dantax
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
NugRunning

Hey.. is it possible to add cooldown on a trinket into NugRunning.. when i try to add it with AddCooldown( 64707, { name = "Scale of Fates" }) , nothing happends.. dunno if i have to use another command for items cooldown?

Last edited by Dantax : 11-15-2009 at 08:57 PM.
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Old 11-13-2009, 01:15 PM  
Dantax
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Re: Re: Friend request

Quote:
Originally posted by mightily
I don't know any way of getting the font bigger apart from just swapping it out, as I'm using nonstandard fonts.
Uncomment line 81 in /oChat/chat.lua to get timestamps, it has them by default, just me who don't use them.
from
Code:
--	text = ts:format(date"%H%M ", text)
to
Code:
	text = ts:format(date"%H%M ", text)
for last question, open up /sFilter/settings.lua
scroll down to the section for your class for example:
Code:
    ["PRIEST"] = {
    {loads, of, variables, setPoint = {"CENTER", UIParent, "CENTER", -52, -279}},
    {loads, of, variables, setPoint = {"CENTER", UIParent, "CENTER", -26, -279}},
    {loads, of, variables, setPoint = {"CENTER", UIParent, "CENTER", 0, -279}},
    {loads, of, variables, setPoint = {"CENTER", UIParent, "CENTER", 26, -279}},
    {loads, of, variables, setPoint = {"CENTER", UIParent, "CENTER", 52, -279}},
    },
Increase the red values by a bit, as in making them more negative, like -300, save and reloadui, until you find the correct spot.
Thanks alot.. really appreciate your work..
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Old 11-13-2009, 12:11 PM  
mightily
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 15
Uploads: 3
Re: Friend request

Quote:
Originally posted by Dantax
Hey Mightily

A friend of mine asked if its possible to make the fonts bigger on the name of chars, fx for screenshots so ppl can read the names..

and another thing.. in oChat, is it possible to write timestamps into the addon, or should i download another addon for that?

edit: Is it possible to move sFilter a bit down so its standing on top of rTimeToDie? because i could use the 2x6 bars under cast bar..
I don't know any way of getting the font bigger apart from just swapping it out, as I'm using nonstandard fonts.
Uncomment line 81 in /oChat/chat.lua to get timestamps, it has them by default, just me who don't use them.
from
Code:
--	text = ts:format(date"%H%M ", text)
to
Code:
	text = ts:format(date"%H%M ", text)
for last question, open up /sFilter/settings.lua
scroll down to the section for your class for example:
Code:
    ["PRIEST"] = {
    {loads, of, variables, setPoint = {"CENTER", UIParent, "CENTER", -52, -279}},
    {loads, of, variables, setPoint = {"CENTER", UIParent, "CENTER", -26, -279}},
    {loads, of, variables, setPoint = {"CENTER", UIParent, "CENTER", 0, -279}},
    {loads, of, variables, setPoint = {"CENTER", UIParent, "CENTER", 26, -279}},
    {loads, of, variables, setPoint = {"CENTER", UIParent, "CENTER", 52, -279}},
    },
Increase the red values by a bit, as in making them more negative, like -300, save and reloadui, until you find the correct spot.
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Old 11-13-2009, 06:02 AM  
Dantax
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Friend request

Hey Mightily

A friend of mine asked if its possible to make the fonts bigger on the name of chars, fx for screenshots so ppl can read the names..

and another thing.. in oChat, is it possible to write timestamps into the addon, or should i download another addon for that?

edit: Is it possible to move sFilter a bit down so its standing on top of rTimeToDie? because i could use the 2x6 bars under cast bar..

Last edited by Dantax : 11-13-2009 at 09:14 AM.
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Old 11-13-2009, 04:28 AM  
Dantax
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Re: Re: Name with capital start letter

Quote:
Originally posted by mightily
oUF_Might/layout.lua

Line 163-168
change this:
Code:
	local name = UnitName(unit)
	if UnitName(unit)==nil then 
		self.Name:SetText("")
	else
		self.Name:SetText(string.lower(name))
	end
to this:
Code:
	local name = UnitName(unit)
	if UnitName(unit)==nil then 
		self.Name:SetText("")
	else
		self.Name:SetText(name)
	end
Thanks alot.. really made it..
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Old 11-13-2009, 12:53 AM  
mightily
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 15
Uploads: 3
Re: Name with capital start letter

Quote:
Originally posted by Dantax
Hey.. really nice UI.. after some few adjustments with NugRunning and oUF_Might so it fitted my resolution best..

I were wondering if its possible to get all the names to start with a capital letter.. can't seem to find it in the .LUA files.
oUF_Might/layout.lua

Line 163-168
change this:
Code:
	local name = UnitName(unit)
	if UnitName(unit)==nil then 
		self.Name:SetText("")
	else
		self.Name:SetText(string.lower(name))
	end
to this:
Code:
	local name = UnitName(unit)
	if UnitName(unit)==nil then 
		self.Name:SetText("")
	else
		self.Name:SetText(name)
	end
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Old 11-12-2009, 08:54 PM  
Dantax
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Name with capital start letter

Hey.. really nice UI.. after some few adjustments with NugRunning and oUF_Might so it fitted my resolution best..

I were wondering if its possible to get all the names to start with a capital letter.. can't seem to find it in the .LUA files.
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Old 11-11-2009, 12:38 AM  
Anastari
A Kobold Labourer

Forum posts: 0
File comments: 28
Uploads: 1
Anyway to move the cd/spell timers? I'm looking in LUA and cannot find, i'm on 1690 width monitor.

EDIT: Nevermind, fount out how to do it in lua .. slash commands xo
__________________
|80 Druid - Akayi|

Last edited by Anastari : 11-11-2009 at 12:45 AM.
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Old 11-10-2009, 01:36 PM  
mightily
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 15
Uploads: 3
Quote:
Originally posted by anshou.guru
I think I am going to keep the addon and change the code to say AGGRO instead of FADE in the code, so its more tank appropriate. I like how lightweight it is.

Also in your screenshot is that fatality calling people out like failbot?
Nah the failbot on screenshot is Uckfup, got rid of it because Fatality is telling me what killed people anyway, which 9 out of 10 times is because of a fail
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Old 11-10-2009, 01:25 PM  
anshou.guru
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Quote:
Originally posted by mightily
That's ilolThreat just switch it out, if you still want the bar, go for iThreat, which is what I merged with lolThreat, to get that FADE thing on agro.
reason for the slight overlap is just the font I'm using for chat, as I try my best being consistent with font choice it felt like the correct choice anyway

/oChat/chat.lua
line 112:
Code:
local font = "Fonts\\ARIALN.TTF"
No clue if you can expand default line height.

Newest Nugrunning has some more classes covered, including druids so will get those for next revision.
I think I am going to keep the addon and change the code to say AGGRO instead of FADE in the code, so its more tank appropriate. I like how lightweight it is.

Also in your screenshot is that fatality calling people out like failbot?

Last edited by anshou.guru : 11-10-2009 at 01:26 PM.
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Old 11-10-2009, 01:20 PM  
Apollinaire
A Kobold Labourer

Forum posts: 0
File comments: 11
Uploads: 0
ahh, i just bind the toggle and got suprised, anyway thanks
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